Broadcast and Virtual Production Tech
A blog to detail the various things i'm doing or working on in the broadcast, virtual production, unreal and 3d world that may or may not make a good youtube video.
Recent Posts
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HTML Graphics with Rive and CasparCG
Build clean, broadcast-ready lower thirds using Rive and CasparCG. Convert a .riv to a CasparCG ready HTML template, enable WebGL in Caspar, output true key/fill via DeckLink, set up a ATEM switcher,...
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Network Video into Unreal 5
This post walks through how to bring NDI video into Unreal Engine virtual sets using the built-in NDI plugin, Media Bundles, and a holdout-style material so the feed stays visually accurate. It then...
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Simple nDisplay Setup in Unreal 5.6
A tutorial about a really simple nDisplay setup in Unreal engine 5.6 using a single tracked camera and a single PC to render the scene. We will also look at why you want to use the displayport output...
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Netflix Presents Katie Taylor vs Amanda Serrano III
Katie Taylor III was the first Netflix boxing event of the year, after the success of Mike Tyson vs Jake Paul, Netflix went all in on live combat sports. It was also unique that all but 2 AR graphics...
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Trigger Unreal 5 from OBS Automatically
In this follow-up to my OBS + Unreal NDI workflow video, I show you how to set up a GPI trigger system similar to what big productions use — without needing actual hardware GPIO pins. Instead, we use...
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Unreal Engine 5 Network Video Output
In this video, I walk you through how to get Unreal Engine 5.6 working with OBS using NDI. NDI is a powerful protocol for low-latency, high-quality video over a local network, and with Unreal 5.6 now...
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Embed UMG into SDI Outputs in Unreal 5
Fresh off Unreal Fest, I’m diving into how to output UMG (Unreal Motion Graphics) over SDI using Unreal Engine 5.6 and a Blackmagic device. If you've ever tried using UMG with the Media Capture...
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Unreal Fest 2025
Augmenting the biggest Live Events with Unreal was my Unreal Fest 2025 talk. If you missed it then your in luck cause i'm going to be detailing the whole speach right here. Mike Tyson vs Jake...
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AR Compositing in UE 5.5
Unreal 5.5 includes some new features such as the new media holdout system which makes for some very cool AR compositing setups, including have your scene contribute lighting and reflections to your...
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Advanced AR Techniques in Unreal 5
A look at some more advance tricks for AR in Unreal including fake shadows. Using AR in play mode and using animated characters. Auto-generated summary In this video, I dive into some advanced AR...
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