Basic Greenscreen Virtual Production
I'm in Denver and it's time we looked at a very simple greenscreen VP setup using an Ultimatte 12, Ultra Studio 4k and Panasonic UE150 Camera.
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In this video, I walk you through setting up a basic green screen virtual production using Unreal Engine and the Ultimatte 12 keyer. I start by explaining the hardware setup, which includes a Panasonic UI 150 PTZ camera with built-in tracking data, connected to the Ultimatte 12 and configured with the Blackmagic UltraStudio 4K for video input/output. I also cover enabling the necessary Unreal plugins like Blackmagic, Media Utilities, and Live Link to get the camera tracking and real-time compositing working perfectly.
Next, I demonstrate how to create a media profile in Unreal for video capture and how to align your virtual camera using a target point since the PTZ camera can't track its own position. I show how to measure and input your green screen setup’s physical parameters to match the virtual scene precisely. Then, I tackle common issues like video delay by adjusting frame delay settings on the Ultimatte, ensuring smooth synchronization between your camera feed and background.
Finally, I add finishing touches by applying a custom lens file to match the physical camera's zoom and focus ranges, improving the realism of the composite. This simple yet effective setup is ideal for anyone wanting to dive into green screen virtual production with reliable and robust results. Stay tuned for part two where I’ll demonstrate masking techniques to further refine your chroma keying especially for smaller green screen spaces.